AI Insights · Timothy · October 2022
Top 5 Season Pass Games on Android in Italy - Q3 2022
In Q3 2022, the top 5 season pass games on Android in Italy showed varied trends in downloads, revenue, and active users. The data from Sensor Tower provides a comprehensive look at their performance.
In Q3 2022, the top 5 season pass games on Android in Italy demonstrated diverse trends in terms of downloads, revenue, and active users. Let's delve into the performance of each game based on the data from Sensor Tower.
Stumble Guys saw a notable fluctuation in weekly revenue, peaking at approximately $198K in early August and again in early September. Weekly downloads hovered around the 50K mark, with a slight increase towards the end of September, reaching 54K. Active users showed a gradual decline from 1.59M in late June to 1.37M by the end of September.
Subway Surfers maintained a steady revenue stream, averaging around $900 per week, with minor peaks in late July and early August. The game experienced a consistent download rate, starting at 25K weekly downloads in late June and ending at around 22K by late September. Active users initially increased, peaking near 1M in late July, but declined to approximately 583K by the end of the quarter.
Fishdom experienced a steady increase in weekly revenue, peaking at about $81K in the final week of September. Downloads saw a significant spike in mid-July, reaching 40K, before stabilizing around 17K by the end of September. Active users showed a gradual decline from 217K in late June to 190K by the end of the quarter.
Race Master 3D - Car Racing had a relatively stable revenue, averaging around $200 per week. Downloads peaked at 34K in mid-July but gradually decreased to about 18K by the end of September. Active users followed a similar trend, peaking at 168K in late July before stabilizing around 107K by the end of the quarter.
UNO!™ showed an upward trend in weekly revenue, peaking at approximately $6.4K in mid-September. Downloads peaked at 26K in late July and then gradually declined to around 12K by the end of September. Active users saw a slight increase from 112K in late June to a peak of 135K in late July, then declined to around 109K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.